Co-op Support

Crimson Moon Co-op Issues

Official support lists four distinct multiplayer problems. None is marked fixed in the sources used here.

Confirmed Co-op Issues

IssueStatusEvidence
Incorrect 'Player has left the session' messageACKNOWLEDGEDOFFICIAL_SUPPORT
Client freeze or disconnect in Moore ManorACKNOWLEDGEDOFFICIAL_SUPPORT
Joining player stuck on the title screen after accepting an invitationFIXED_1.0.1HOTFIX_1.0.1
Host option unavailable after reconnectingFIXED_1.0.1HOTFIX_1.0.1
Downed player cannot revive at an active Nexus GateFIXED_1.0.1HOTFIX_1.0.1
Mission progress not always awarded correctly to the hostACKNOWLEDGEDOFFICIAL_SUPPORT

What Is Normal Co-op Behavior

Crimson Moon supports optional two-player online co-op through public or private hosting, friends, Quick Match or an invite code. Read the co-op guide for setup; do not use an acknowledged bug as the expected multiplayer flow.

Safe Next Steps

  1. Note whether you were host or client and which join method you used.
  2. Record the mission or location, especially if the freeze or disconnect occurred in Moore Manor.
  3. For progress problems, record whose mission progress failed to advance before starting another test.
  4. Report the details through official Support; no universal workaround is confirmed in the cited issue list.

Hotfix 1.0.1 changed several co-op cases, but the client-freeze and disconnect cases remain open. Follow the Known Issues tracker and updates hub for status changes.

FAQ

FAQ

Common questions about this topic.

Are Crimson Moon co-op disconnects acknowledged?

Yes. Official support says clients may freeze or disconnect while playing in Moore Manor.

Is the 'Player has left the session' message always accurate?

No. Official support acknowledges that co-op players may receive it incorrectly.

Can co-op mission progress fail?

Yes. Official support says mission progress may not always be awarded correctly to the host.

Sources & updates

This page documents officially confirmed facts about Crimson Moon. Gameplay details can change with patches; anything not yet confirmed is clearly marked as unverified.

Read Steam